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Old 07-24-2010, 02:42 PM   #1
Mc !
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Default Light Effects Pack

Woo, first resource!

So, I was playing with the lighting editor and managed to do some interesting effects... Discovered one could export them so decided to make a pack of different light effects...

Grayscale
Inked Grayscale
Inverted Grayscale
Vintage
Comic (pretty much like cell-shading)
Night Vision
Thermal Vision (for this one, it would be good to have a trigger or an event that turns all buildings into dark blue, because right now Buildings glow like living beings)

So yeah... All you do is open the Lighting Editor at the Sc2 Editor and import them at File>Import Light ...

You can do whatever you want with the light effects, since they are pretty basic stuff I wouldn't care much if you don't give credit, but if you do you'll make me happy... Enjoy...
Attached Images
File Type: jpg Thermalvision.jpg (993.1 KB, 160 views)
File Type: jpg Oldphotography.jpg (1.21 MB, 126 views)
File Type: jpg nightvision.jpg (1.06 MB, 126 views)
File Type: jpg ink.jpg (949.5 KB, 124 views)
File Type: jpg grayscale.jpg (871.3 KB, 106 views)
File Type: jpg comic.jpg (1.44 MB, 156 views)
File Type: jpg bwinverted.jpg (999.7 KB, 129 views)
Attached Files
File Type: zip LightEffects.zip (6.4 KB, 25 views)
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Old 07-24-2010, 03:01 PM   #2
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Nice. It's easy to imagine a use for each of them.

You missed covering the tear between the artificial and natural cliffs with a cliff gap filler doodad; looks a tad silly.
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Old 07-24-2010, 07:50 PM   #3
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You're right, but I don't see it as much as a problem xD
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Old 07-24-2010, 09:44 PM   #4
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It is amazing what diverse graphics styles can be achieved using the same artwork, with just a little rendered tweaking (I still don't quite understand how lightning alone can do all this). Now maps can have distinct styles, not to mention all the things the cinematic makers could do with this.
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Old 07-24-2010, 09:48 PM   #5
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These are nice. Nice job mc!
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Old 07-29-2010, 08:34 AM   #6
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Mc, do you think it would be possible for lighting effects to be only applied in specific regions of the map (as in an orb of black-and-white)? That would be a really fun thing to work on in the future.
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Old 07-29-2010, 06:34 PM   #7
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Quote:
Originally Posted by JetFangInferno
Mc, do you think it would be possible for lighting effects to be only applied in specific regions of the map (as in an orb of black-and-white)? That would be a really fun thing to work on in the future.

It doesn't seem like there is... There are, though, triggers that change the light being used, but it affects the whole map...
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Old 07-29-2010, 06:42 PM   #8
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Quote:
Originally Posted by Mc !
It doesn't seem like there is... There are, though, triggers that change the light being used, but it affects the whole map...
Could just let them change locally, if that is still possible, depending on the camera position. It worked for fog in WC3, might very well work in SC2 too.
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Old 07-29-2010, 07:17 PM   #9
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Just one more impressive use of the GE. I only imagine what maps will be like in SC2 in 2-3 years.
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Old 07-31-2010, 04:27 AM   #10
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Mc = Meth, crystal?
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