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Old 11-15-2010, 02:32 AM   #1
PhantomTap
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Default [Release] Blight Night



Genre: Infestation

Players: 2-8 (FFA)

Synopsis: Infest the inhabitants of an unsuspecting Terran city. Create an army to destroy the Nests of opposing players and monopolize the city as your feeding ground.

Gameplay Trailer

Blight Night 1.jpgBlight Night 2.jpgBlight Night 3.jpg
Blight Night 4.jpgBlight Night 5.jpg

Features:

-Build an army by weakening Terran units then mutating them into allies!

-Wreak havoc on the city at night, but enter your Nest before dawn to escape the incinerating sunlight!

-Earn skill points for racking up kills and infestations then invest them into a dynamic skill tree to fully customize your Infestor, Nest, and army.

-Sophisticated random spawning and drop ship reinforcements make the city guard an unpredictable force in every round.

-Battle up to 8 other players in FFA combat. The last Nest standing wins!


Blight Night is now available on Battle.net US and EU servers! Just search for "Blight" to find it. For more info on the game you can head to the official page. Happy infesting!

Last edited by PhantomTap : 11-17-2010 at 05:11 PM.
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Old 11-17-2010, 05:11 PM   #2
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Update: Now available on EU servers!
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Old 11-28-2010, 02:58 AM   #3
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Hey, I just finally managed to get a gang playing the map. And I have to say it is pretty damn cool. It is frantic while keeping a degree of manageability and the skill tree has some good ideas for abilites and such.

My only complaint would be a lack of immediate info that tlels you you can resurrect your damn Infestor at the lair.

One strange thing is that apparently something in the map caused all of us to crahs the enitre program. Lemme see if i can reproduce it and i will notify you.
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Old 12-05-2010, 10:26 PM   #4
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Quote:
Originally Posted by Alevice
Hey, I just finally managed to get a gang playing the map. And I have to say it is pretty damn cool. It is frantic while keeping a degree of manageability and the skill tree has some good ideas for abilites and such.

My only complaint would be a lack of immediate info that tlels you you can resurrect your damn Infestor at the lair.

One strange thing is that apparently something in the map caused all of us to crahs the enitre program. Lemme see if i can reproduce it and i will notify you.

Thanks for the feedback! Currently there's a tooltip and ping after your first Infestor death to indicate where to rez. Perhaps the tooltip should remain on the screen longer? It might be easy to miss during a battle.

Let me know if you figure out what caused the crash.
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