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Old 09-26-2010, 08:56 PM   #1
Junior Member
Join Date: Aug 2010
Posts: 17
Default Getting turret to face target while casting.

I've been trying to do this, but can't seem to get it done correctly.

I made my planetary fortress being able to fire 330mm cannon from campaign.
However there are a few issues

1) Building cannot rotate and by just adding the ability, the ability can only be cast on a certain angle ( i assume this is the building facing position ). So i changed the arc to 360.

Now it's castable but the problem is, I can't get the turret to face the position where it's casting, i manage to get it to loop the attack anims while spells is being casted, but the turret refuse to face the location. Any idea how to fix this?
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