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Search: Posts Made By: Zerzax
Forum: Scripting 08-31-2010, 02:39 AM
Replies: 6
Views: 6,758
Posted By Zerzax
I found the function. EventUnitOrder() Use it...

I found the function.

EventUnitOrder()

Use it as a custom script argument, event unit being the triggering unit. Now that doesn't tell you specifically what the order is. But you can store it on...
Forum: Scripting 08-30-2010, 06:37 PM
Replies: 6
Views: 6,758
Posted By Zerzax
I haven't checked what the order is, but you...

I haven't checked what the order is, but you could get a trigger to print the current order of the unit as a debug message. The trigger would be registered to any time a unit manipulates an item (at...
Forum: Scripting 08-28-2010, 01:39 PM
Replies: 6
Views: 6,758
Posted By Zerzax
Have you tried using a small wait time (.01...

Have you tried using a small wait time (.01 seconds maybe?) between orders?
Forum: Scripting 08-27-2010, 09:20 PM
Replies: 5
Views: 6,387
Posted By Zerzax
Looks like you just have to keep good track of...

Looks like you just have to keep good track of your vars, keep things individual to their scopes, etc. I definitely prefer the "new way" to manually destroying most things, though perhaps JASS2 was...
Forum: Scripting 08-25-2010, 02:12 AM
Replies: 5
Views: 6,387
Posted By Zerzax
Thank you lots. I'll go check out the file.

Thank you lots. I'll go check out the file.
Forum: Scripting 08-24-2010, 11:43 PM
Replies: 5
Views: 6,387
Posted By Zerzax
Objects and Variables in Custom Scripts

My only experience in programming is related to Wc3 and JASS2 and I don't know much about memory allocation in the game. So I'm trying to figure out how to treat objects that are created in local...
Forum: Off-Topic 08-24-2010, 05:30 PM
Replies: 20
Views: 9,144
Posted By Zerzax
Cinematics. Many gigs of video files. I myself...

Cinematics. Many gigs of video files. I myself was shocked when I saw it.
Forum: Data Editing 08-23-2010, 02:58 AM
Replies: 9
Views: 6,435
Posted By Zerzax
The channeling delay can be added in the...

The channeling delay can be added in the "prepare time" field under the stats panel for an ability. As for the min range, all I've seen for that is the weapon that siege tanks use in siege modes,...
Forum: Off-Topic 08-22-2010, 02:41 PM
Replies: 35
Views: 21,877
Posted By Zerzax
That song is incredibly good :) Ivica Vanevski...

That song is incredibly good :)

Ivica Vanevski & Saturn 6 - Dream of You (David Adams Mix) (http://www.youtube.com/watch?v=mRu0vfwcxMw)
Forum: Scripting 08-19-2010, 08:12 PM
Replies: 7
Views: 7,709
Posted By Zerzax
Yeah sorry I didn't know what you meant :P.

Yeah sorry I didn't know what you meant :P.
Forum: Off-Topic 08-19-2010, 12:46 AM
Replies: 20
Views: 9,144
Posted By Zerzax
Hi Pyro :)

Hi Pyro :)
Forum: Off-Topic 08-19-2010, 12:43 AM
Replies: 22
Views: 12,254
Posted By Zerzax
I fiddled around with Wc3's editor before Frozen...

I fiddled around with Wc3's editor before Frozen Throne came out. Fast forward to 2008, I joined Wc3 campaigns. I like to make spells, mostly, and I did some spell requests on Pyrogasm's thread at...
Forum: Scripting 08-17-2010, 09:30 PM
Replies: 7
Views: 8,653
Posted By Zerzax
My question is why Blizzard hasn't implemented it...

My question is why Blizzard hasn't implemented it yet.
Forum: Scripting 08-17-2010, 09:28 PM
Replies: 7
Views: 7,709
Posted By Zerzax
"Make actor face angle", it's under the...

"Make actor face angle", it's under the actor functions. Getting the actor of a unit is another available function.
Forum: Scripting 08-17-2010, 02:35 AM
Replies: 7
Views: 7,709
Posted By Zerzax
Try making the unit's actor face the angle.

Try making the unit's actor face the angle.
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